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Doodstormer

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Recent Movie Reviews

3 Movie Reviews

Well done, good sir.

Well, what can I say.
Awesome art style, and very smooth and upbeat animation which kept up well with the crazy good music. The voice acting was superb (A rarity around these parts, I've noticed), and the voices fit with the characters.
The effects in the warehouse scene were especially well done.
Also, you left room for a sequel, which is always good.

10/10
5/5

Gorgeous.

This animation was absolutely spectacular. To be honest, at first I thought I wasn't going to like it, as I was unfamiliar with Brackenwood and the whole concept seemed over the top...
But then finally the 'Play' button appeared, and I was immediately sucked into this world. The creatures, the environments, everything was just incredible and supremely well animated. I think I can safely say I am now a big fan. I eagerly await more from this world.

5/5, 10/10. Spectacular flash, well deserving of the NG Tank award.

chluaid responds:

thanks! Glad I could turn you.. welcome to the green side :P

You too, are a clock...

Um... I liked the battles, but holy crap, why the fruit clock obsession? "I am strawberry clock, your father. that is rasberry clock, your brother. and that is cherry clock, your mother." And then they combine into JAM!!! And a demon mushroom?
Overall though, it was pretty good.

Recent Game Reviews

9 Game Reviews

Not really a strategy game or and adventure game by any stretch of the imagination.

Otherwise alright as clicker games go, though I really have to question the thought (if any) put into using mouse clicks as an analog for finger taps (since this is clearly a mobile game). While rapidly tapping a screen is fairly sustainable, rapidly clicking is really quickly exhausting for the hand and wrist.

A noble effort.

While the game's basic mechanics are fine, I have several issues with the way the game itself looks and plays.

Firstly, your sprites are hideous. They look like at one point they were good, but you must have jpeg'd them or something, because they just look awful. The animation is also very poor, and it makes everything seem like it's happening in slow motion. The tanks' recoil is like a bad dance. The explosions must be done with sparklers considering how long they linger.
Everything in the game is utterly covered in jpeg artifacts.

The Pluto nation's ability to make zombies becomes exceedingly frustrating rather than a challenge, as they turn your units against you without any change in stats and with fully regenerated health. Perhaps consider making these 'mind-washed' units a new unit entirely, or just turning into zombies when they get converted.

On the last five missions, where the guy in the middle has bases in both directions, both enemy factions can still produce units when all their bases are destroyed, and the middle player still creates units in both directions even if all his bases in one direction are obliterated.

The campaign could use a real ending rather than just a "Well, you beat it," screen, considering the intro and backstories for the factions were done so well it puzzles me that you never bothered with a good ending 'cutscene'.

The air units also stop shooting at the enemy base at random intervals, making the air only missions a huge pain in the ass as you struggle to defend your base against the endless onslaught of enemy planes (despite the fact that they only have one base left) while simultaneously trying to get enough power to use a missile strike (which, not surprisingly, is massively ineffective)

In short: Good idea; Crap execution.

Pure Genius.

This is the most incredibly awesome game I've played in a long time. Rather than simply slapping Contra or Mega Man into Mario World like so many games do these days, you actually changed the formula. It's practically a whole different game for each character, and you also changed the music for each one which just strikes me as cool.

5/5
10/10

Recent Art Reviews

12 Art Reviews

I love this dude's vibe, mushroom men are rad

I am all about this

I love the way you draw eyes, it's really fun.

Tim Callahan @Doodstormer

Age 30, Male

Independent Game Dev

Florida

Joined on 2/2/07

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